Nelly Fee: Schloss veröffentlicht

Mit “Nelly Fee: Schloss” ist vergangene Woche der zweite Teil der Nelly Fee Serie erschienen.


„Nelly Fee: Schloss“ ist für Kinder von 3 bis 8 Jahren geeignet. Die Fee Nelly möchte ein Schloss bauen – leider sind die Bausteine verloren gegangen! Nelly muss sie suchen und geschickt zusammensetzen. Die Teile sind versteckt in liebevoll gestalteten Landschaften, die von freundlichen Tieren bevölkert sind.

Das Spiel ist als App für iOS und Android erhältlich.

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Nelly Fairy Farm published

Good things come to those who wait… The concept of an app for small children was developed in a game design seminar by Korion’s CEO Oliver Korn in 2012 at the Stuttgart Media University. The unfinished app was not forgotten – and in autumn 2014 the development continued. The original concept of the farm was complemented by the little fairy Nelly.

Nelly Fairy on the Farm is the first part of the Nelly Fairy Series. The App for iOS and Android devices is available at the AppStore and at GooglePlay since November 24th.

Nelly-WebsiteNelly-Fairy Website:

Nelly Fairy on the Farm trains children’s fine motor skills (using drag gestures) and cognitive abilities (which animal needs which kind of food). Even for the youngest it is a fun yet calm experience with beautiful music, children’s voices and gentle animations. Most important: the game is both appropriate for children and fun.

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More Space Battle Core…



The MFG Digital Content Fund again supports the Sci-Fi strategy game Space Battle Core. After the conceptual design now the actual development and production is co-financed: MFG-press release. The development is progressing quickly. However, with Space Battle Core we need exceptionally much balancing and playtesting because:

  • the solar systems the player explores are all procedurally generated
  • both the player’s and the enemies’ space ships can have an almost infinite variety
  • multiplayer (of course) is integrated…

As a development studio we naturally are optimistic and hope to release in the first half of 2015. To do so we need support: during the extensive testing and balancing students of the University of Applied Sciences Heidelberg will assist us – and hopefully also some game enthusiastic interns. And when we finally release nothing can go wrong, since our Commander of Communications is the former chief editor of GameStar: Gunnar Lott with the agency Visibility.

Cooperation with SRH University Heidelberg

Coop-SRHSince 2013 more and more students of the SRH University Heidelberg are working in Korion development. Especially students and graduates of the department Virtual Realities in the computer science faculty made a very good impression.

Under the direction of Prof. Dr. Daniel Görlich heart and soul is poured into the studies, At the same time there is a high level of professional competencies: the future game developers usually come with a solid background in Maya, ZBrush, C# and Unity. Often they can work productively after a relatively short training period.

For this reason the cooperation with the SRH will be intensified. Starting in  August 2014 the supervision of student projects, internships and final theses will be simplified. Furthermore there will be guest lectures and joined research projects. An example of this cooperation is the user experience evaluation of the current mobile gaming project Space Battle Core.